Trang chủ Tin tức Tất cả những điều kỳ diệu trong Civilization 7 đã xác nhận cho đến nay (CIV 7)

Tất cả những điều kỳ diệu trong Civilization 7 đã xác nhận cho đến nay (CIV 7)

by Allison Feb 19,2025

Tất cả những điều kỳ diệu trong Civilization 7 đã xác nhận cho đến nay (CIV 7)

Khám phá những điều kỳ diệu của nền văn minh 7: Hướng dẫn toàn diện

Xây dựng các tòa nhà giúp tăng cường nền văn minh của bạn trong nền văn minh 7, nhưng mở khóa những điều kỳ diệu nâng tiến độ của bạn lên một tầm cao mới. Hướng dẫn này chi tiết mọi kỳ quan có sẵn trong Civilization 7, được phân loại theo độ tuổi.

Mục lục

  • Thời đại thời đại kỳ quan
  • Tuổi khám phá kỳ quan
  • Thời đại hiện đại

Thời đại thời kỳ kỳ diệu

WonderEffectPlacement Requirements
Angkor WatIncreased Happiness and Specialist Limit in this City.Adjacent to a River tile.
Colosseum+3 Culture; +2 Happiness on Quarters in this City.Adjacent to a District.
Colossus+3 Gold; +3 Resource Capacity; +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science; Acts like a Fortified District; +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellUnique Endeavor (Ginseng Agreement): grants Food in both Leaders’ Capitals; +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsIncreased Gold and Support during Wars.Adjacent to a District.
Great Stele+200 Gold upon completing any Wonder in this City (including itself).On a Flat tile.
Ha’among’a Maui+2 Culture; +1 Culture and Food on Fishing Boats; +1 Cultural Attribute point.On Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms; +10% growth rate in all Cities; +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production; +100% yields and HP from pillaging; +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundIncreased Food and Resource Capacity in this City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in this City.On a Tropical tile.
Nalanda+3 Science; +1 Codex; 2 Codex slots; +1 Scientific Attribute point.On a Plains tile.
OracleIncreased Culture; additional Culture per Age from Narrative Events.On a Rough tile.
Petra+2 Gold; +1 Gold and Production per Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture; +3 Culture on each Quarter in this Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaIncreased Happiness and Culture based on excess Happiness.On a Plains tile.
Terracotta Army+2 Production; free Army Commander upon construction; +25% Army experience.On a Grassland tile.
Weiyang Palace+6 Influence.On a Grassland tile.

Tuổi khám phá kỳ diệu

WonderEffectsPlacement Requirements
Borobudur+3 Happiness; +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence; Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness; 3 Relic Slots; +1 Settlement Limit; +4 Happiness on Cities within 7 tiles.On a Rough tile.
Erdene ZuuIncreased Culture upon Cavalry Unit creation (based on unit cost).On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture; +2 Culture and Gold on all Fortification Buildings.Adjacent to a District.
Hale o Keawe+2 Culture; Culture bonus for coastal building construction (50% of cost); 3 Relic Slots.Adjacent to a Coast tile (excluding Tundra).
House of Wisdom+3 Science; 3 Relics; +2 Science on Great Works; 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold; Increased Resource Capacity; +4 Culture and Gold on adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness; Specialists provide +3 Culture during Celebrations; Celebration upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence; +3 Science and +2 Production to all Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science; +2 Science on Rural tiles with at least 1 Happiness; +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold; +2 Resource Capacity; +2 Gold and Production per Resource assigned.On a Desert tile.
White TowerIncreased Happiness based on Unique Traditions in your Government.Adjacent to a City Hall.

Thời đại hiện đại

WonderEffectsPlacement Requirements
Brandenburg GateIncreased Production; no Happiness penalty from War Weariness; increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortIncreased Gold based on Trade Routes with other Civilizations.Adjacent to a Mountain tile.
Dogo OnsenIncreased Happiness; City gains Population during Celebrations.Adjacent to a Coast tile.
Doi Suthep+4 Influence; +5 Culture and Gold per City-State you are Suzerain of.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts.Adjacent to a District.
HermitageIncreased Culture based on slotted Great Works.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food; +2 Food on all Lake tiles; +2 Culture and Happiness on Lake tiles.Adjacent to a Lake tile.
Oxford UniversityTo be determinedTo be determined
Palacio de Bellas ArtesIncreased Culture and Happiness based on Great Works; Great Works slots.Adjacent to an Urban District.
Red FortTo be determinedTo be determined
Statue of LibertyIncreased Happiness; spawns Migrant Units; increased Resource Capacity; increased Gold and Production per Resource assigned.On a Coast tile adjacent to land.
Taj MahalTo be determinedTo be determined

Điều này kết thúc những điều kỳ diệu được xác nhận cho Civilization 7. Tham khảo các nguồn lực bổ sung để biết thêm các mẹo chơi trò chơi và thông tin lãnh đạo.