Home News How Crime and Punishment Work in Kingdom Come: Deliverance 2

How Crime and Punishment Work in Kingdom Come: Deliverance 2

by Anthony Feb 28,2025

Crime in Kingdom Come: Deliverance 2 significantly impacts gameplay, altering NPC interactions. Stealing, trespassing, or even minor assaults can lead to serious repercussions. This guide explains the game's crime and punishment system.

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Understanding Crimes in Kingdom Come: Deliverance 2

Crimes and Punishment rules in KCD2

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Any action disrupting the game's law-abiding world is considered a crime. Improved AI in the sequel makes NPCs more perceptive to criminal activity. Consequences range from immediate apprehension to later investigation. Crimes include:

  • Murder: Killing innocent NPCs.
  • Theft: Stealing from homes, shops, or unconscious NPCs.
  • Lockpicking: Illegally accessing locked buildings or chests.
  • Pickpocketing: Directly stealing from individuals.
  • Assault: Attacking civilians or guards.
  • Animal Cruelty: Harming domestic animals.
  • Trespassing: Entering private property without permission.
  • Disrupting Order: Causing disturbances in towns.

Consequences of Apprehension

Getting caught by a guard while committing a crime in Kingdom Come: Deliverance 2

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Guards or civilians will report criminal activity, triggering an investigation. Your options upon capture are:

  1. Pay a Fine: The cost varies depending on the crime's severity.
  2. Negotiate: High Speech/Charisma skills might allow you to talk your way out, particularly for minor offenses.
  3. Flee: Attempting escape makes you a wanted fugitive, requiring disguise or bribery upon return to town.
  4. Accept Punishment: This results in penalties based on the crime committed.

Punishment Severity in Kingdom Come: Deliverance 2

execution area in Kingdom Come: Deliverance 2

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Punishments range from minor inconveniences to execution. They include:

  1. Pillory (Public Humiliation): Short-term imprisonment for minor offenses, impacting reputation.
  2. Caning (Physical Punishment): Public beating for moderate crimes, reducing health and stamina.
  3. Branding (Permanent Criminal Status): A permanent mark for serious or repeat offenses, affecting NPC interactions and trade.
  4. Execution (Game Over): The ultimate penalty for severe crimes.

Reputation and its Impact

Reputation affects how NPCs interact with you. Each town and faction maintains separate reputation scores. A poor reputation hinders dialogue, trade, and quest opportunities, while a good reputation unlocks discounts, additional dialogue options, and unique quests. Guards will increase scrutiny of those with poor reputations. Improving reputation requires community service, donations, and fine payments. This system mirrors the Honor system in Red Dead Redemption 2.

Avoiding Capture

While the game allows criminal activity, caution is advised. Strategies for avoiding capture include:

  • Eliminate Witnesses: Ensure no one observes your actions.
  • Disguise: Change your appearance to avoid recognition.
  • Nighttime Operations: Commit crimes under the cover of darkness.
  • Discreet Sales: Sell stolen goods to fences or black market dealers away from the crime scene.

This comprehensive guide details the crime and punishment system in Kingdom Come: Deliverance 2, enabling players to navigate its consequences effectively.