Home News Spectre Divide: Free-to-Play Shooter Closes Weeks Post-Console Launch

Spectre Divide: Free-to-Play Shooter Closes Weeks Post-Console Launch

by Zoe Apr 01,2025

Free-to-play 3v3 shooter Spectre Divide is set to be shut down just six months after its initial launch in September 2024, and only weeks after its release on PS5 and Xbox Series X|S. The game's developer, Mountaintop Studios, is also closing its doors.

Mountaintop CEO Nate Mitchell confirmed the news in a statement shared on social media today. "Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat," the post explained.

Spectre Divide Combat

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The team was initially optimistic, reporting that the game attracted around 400,000 players in its first week, with a peak concurrent count of approximately 10,000 across all platforms. However, the post continued, "But as time has gone on, we haven’t seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio. Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game."

"We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now," Mitchell added.

Spectre Divide will be taken offline within the next 30 days, and any money spent by players since the Season 1 launch will be refunded.

This news contradicts earlier reports from October 2024, where Mitchell stated that "the servers aren’t shutting down, and the updates aren’t going to stop," and that Mountaintop had "the funds to support Spectre for a long time."

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IGN’s positive preview of Spectre Divide in August 2024 praised the tactical 3v3 shooter for its innovative Duality system, which allowed players to control two characters during matches. However, the rapid shutdown of the game follows a trend of other live-service game failures, including Rocksteady’s Suicide Squad: Kill the Justice League and Sony’s Concord.