CD Projekt RED is intensifying efforts on the much-anticipated sequel to Cyberpunk 2077, as recent job postings shed light on exciting developments. A significant detail is that the sequel, codenamed Project Orion, will stick to a first-person perspective, dashing hopes of some fans for a third-person view.
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A job listing for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, with a focus on weapon interactions and gameplay mechanics. The absence of any reference to third-person perspectives in these job descriptions indicates CD Projekt RED's firm stance on maintaining the first-person viewpoint.
Another position for an Encounter Designer points to the implementation of the "most realistic crowd system ever seen in games." This system will dynamically adapt to player actions, fostering immersive environments where NPCs engage realistically with their surroundings. The role involves working closely with different teams to create complex scenarios with multiple outcomes, leveraging NPC behaviors, interactive elements, loot points, and environmental storytelling.
Moreover, a job listing hints at the inclusion of multiplayer functionality in the sequel, though it is still in the early stages of development.
Project Orion is being developed on Unreal Engine 5, which promises to deliver state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED previously disclosed voicing intimate scenes in Cyberpunk 2077. Additionally, fans of Kingdom Come: Deliverance 2 have spotted a character that pays homage to Johnny Silverhand from Cyberpunk 2077.