Home News Helldivers 2: Armor Passive Tier List

Helldivers 2: Armor Passive Tier List

by Simon Feb 28,2025

Helldivers 2 Armor Passives: A Comprehensive Guide and Tier List

Helldivers 2 categorizes armor into light, medium, and heavy, impacting mobility and defense. However, the real game-changer lies in armor passives – powerful perks significantly altering gameplay. This guide provides a complete list and tier list of these passives, helping you optimize your loadouts for maximum effectiveness.

All Armor Passives and Their Effects

Helldivers 2 Armor Passives

Helldivers 2 currently boasts 14 armor passives, each impacting your strategy and combat performance. Note that only body armor offers passive abilities; helmets and capes provide no additional bonuses.

Armor Passive Description
Acclimated 50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration 80% resistance to gas damage.
Democracy Protects 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries like internal bleeding.
Electrical Conduit 95% resistance to lightning arc damage.
Engineering Kit +2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding +50 armor rating.
Fortified 50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable 75% resistance to fire damage.
Med-Kit +2 stim capacity; +2 seconds stim duration.
Peak Physique 100% increased melee damage; improved weapon handling (reduced weapon movement drag).
Scout 30% reduced enemy detection range; map markers generate radar scans.
Servo-Assisted 30% increased throwing range; 50% additional limb health.
Siege-Ready 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching 95% reduced recoil flinching.

Armor Passive Tier List (Version 1.002.003)

Helldivers 2 Armor Passive Tier List

This tier list assesses passives based on overall value, utility, and effectiveness across various missions and enemy types.

Tier Armor Passive Why?
S Engineering Kit Extra grenades are invaluable for diverse tasks: sealing bug holes, destroying fabricators/warp ships, using thermites, and stun-locking enemies.
Med-Kit Significantly boosts survival, especially when combined with the Experimental Infusion booster, effectively allowing you to cheat death.
Siege-Ready Substantially improves ammo management and reload times, crucial for handling large enemy groups, particularly with high-ammo weapons.
A Democracy Protects Provides a strong defensive boost, especially early game, mitigating lethal damage.
Extra Padding Offers consistent armor rating increase for broad damage resistance.
Fortified Extremely useful generally, but exceptional against Automatons, improving survivability against rockets from Devastators, Hulks, and Tanks, while enhancing weapon effectiveness.
Servo-Assisted Highly effective against Terminids; increased throwing range allows for safe stratagem deployment and grenade use, while increased limb health mitigates claw attack damage.
B Peak Physique Less valuable due to the general avoidance of melee combat; reduced weapon drag is helpful against mobile enemies, but other strategies often prove more effective.
Inflammable Ideal for fire-based builds, particularly useful in environments with fire tornadoes; effective against Terminids and Illuminate.
Scout Useful for revealing enemy positions; would rank higher if it also highlighted objectives.
C Acclimated Limited value as you rarely face all four elemental damage types in a single mission.
Advanced Filtration Only beneficial for gas-focused builds, with limited overall impact.
Electrical Conduit Primarily useful against Illuminate, but other options often prove superior, unless friendly fire is a major concern.
Unflinching Minimal impact on combat effectiveness.

This guide should help you make informed decisions about your armor passives in Helldivers 2, leading to improved survival and mission success. Remember that this tier list is based on a specific game version and may change with future updates.