Home News Pokemon TCG Pocket: Poisoned, Explained (& All Cards with ‘Poison’ Ability)

Pokemon TCG Pocket: Poisoned, Explained (& All Cards with ‘Poison’ Ability)

by Lillian Feb 19,2025

This guide explores the mechanics of the "Poisoned" status condition in Pokémon TCG Pocket, including how it works, which cards inflict it, how to cure it, and effective deck strategies.

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Pokémon TCG Pocket incorporates several Special Conditions from the physical card game, including Poisoned. This effect gradually depletes an Active Pokémon's HP until it faints or the condition is removed. Understanding its application, associated cards, cures, and effective deck builds is crucial.


What is 'Poisoned' in Pokémon TCG Pocket?

Poisoned is a Special Condition that inflicts 10 HP damage at the end of each round. Calculated during the round's Checkup phase, it persists until cured or the Pokémon faints. It doesn't automatically disappear and doesn't involve coin flips. While it can combine with other Special Conditions, it doesn't stack with additional Poison effects; a Pokémon only loses 10 HP per turn regardless of how many times Poisoned is applied. However, this status can be exploited by cards that benefit from a poisoned opponent, such as Muk, which gains +50 DMG.


Which Cards Inflict Poisoned?

In the Genetic Apex expansion, five cards inflict the Poisoned status: Weezing, Grimer, Nidoking, Tentacruel, and Venomoth. Grimer stands out as an efficient Basic Pokémon, poisoning opponents with a single Energy. Weezing is another strong contender, using its "Gas Leak" ability (no Energy required) while Active.


How to Cure Poisoned?

Three methods exist to counter Poisoned:

  1. Evolution: Evolving a Poisoned Pokémon removes the condition.
  2. Retreat: Benching the affected Pokémon prevents further HP loss.
  3. Item Cards: Cards like Potion heal HP, extending survivability but not curing Poisoned outright.


Best Poison Decks?

While not a top-tier archetype, a strong Poison deck can be built around the Grimer, Arbok, and Muk synergy. The strategy centers on rapid poisoning with Grimer, opponent lock-in with Arbok, and Muk's high damage against poisoned opponents (up to 120 DMG).

Here's a sample META deck leveraging these synergies:

Poisoned Deck Details

Card Quantity Effect
Grimer x2 Applies Poisoned
Ekans x2 Evolves into Arbok
Arbok x2 Locks in the enemy's Active Pokémon
Muk x2 Deals 120 DMG to Poisoned Pokémon
Koffing x2 Evolves into Weezing
Weezing x2 Applies Poisoned with an Ability
Koga x2 Returns Active Weezing or Muk to hand
Poké Ball x2 Draws a Basic Pokémon
Professor's Research x2 Draws two cards
Sabrina x1 Forces enemy Active Pokémon to Retreat
X Speed x1 Discounts Retreat cost

Alternative strategies include using Jigglypuff (PA) and Wigglytuff ex, or a slower, high-damage approach with the Nidoking evolution line (Nidoran, Nidorino, Nidoking).