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Wuthering Waves: How To Defeat The Lifer

by Patrick Jan 23,2025

Conquer the Lifer: A Wuthering Waves 2.0 Guide

Wuthering Waves version 2.0's Rinascita region introduces challenging new Tacet Discords, including the formidable Lifer – a top-hatted eyeball boss residing in Oakheart Highcourt's maze. This guide details how to overcome this unique Chop Chop variant.

Locating the Lifer

The Lifer awaits at Oakheart Highcourt's maze center, beneath a giant tree. Access isn't immediately available from all sides. A convenient entry point lies southwest, near the Resonance Beacon. Use the beacon as a climbing point or utilize the Flight function to bypass the maze.

The Lifer's Board Game Challenge

Inside, you'll find the Lifer beside a six-piece board game. The goal: connect three pieces before the Lifer does. You control black, the Lifer white. Crucially, the board game manipulates Oakheart Highcourt's maze walls. Placing a black piece on the outer circle opens walls and gates in that direction. You can exit and resume the game at any time, preserving piece positions. While not mandatory for battle, the board game is key to debuffing the Lifer. Avoid winning before removing buffs; the Lifer will immediately attack.

Removing the Lifer's Buffs

The Lifer boasts seven buffs, significantly increasing difficulty. Four are removable using Stakes of Imbalance; three are permanent. Examine the glowing yellow module behind the Lifer to view its buffs.

Removable Buffs (Fragility):

  • Growing Loneliness: HP recovery (10% Max HP/second) after 2+ seconds without attack.
  • Desire for Escape: ATK increased by 25%, further boosted by 25% every 20 seconds.
  • Impending Stalemate: ATK increases by 20% per DMG instance (stacks to 4); stacks reset after 6 seconds without dealing damage.
  • Decay of Time: 200% increased resistance to all element types (Glacio, Fusion, Electro, Aero, Spectro, Havoc) and 25% increased Max HP.

Permanent Buffs (Stability):

  • Chains of Confinement: Interruption immunity above 50% HP.
  • Endless Game: Immobilization duration reduced by 50%.
  • Divine Garden: Repels and damages nearby enemies after taking >25% Max HP damage in a single hit.

To find Stakes of Imbalance, use the Sensor near the Lifer. Four purple lines reveal their locations, leading to outer maze rooms. Manipulate the board game to open the corresponding gates. Piece positions are saved after exiting the game.

Each room contains a winged statue and a Stake of Imbalance (white glow). Two rooms require Tacet Discord defeats, one involves breaking Friable Rocks, and one is simply on a table. Place a Stake in the module before its statue to remove the corresponding Lifer buff. The purple line will turn yellow on the Sensor when a buff is removed.

Defeating the Lifer

With all four removable buffs gone, the Lifer becomes significantly weaker. Win the board game or choose "Fight it out!" to begin the battle. Its attacks (punch, grab, spin) pose little threat.

First victory: Premium Supply Chest. Second victory: Premium Supply Chest + three Basic Supply Chests. Third victory: Advanced Supply Chest + three Standard Supply Chests.

You can re-enable buffs for a harder fight, though there are no achievements tied to this.

Lifer Achievements

  • The Lifer's Salvation: Defeat the Lifer.
  • The Ring of The Lifer: Obtain all nine chests (defeat the Lifer three times).
  • Limit of Intelligence: Win the board game against the Lifer.
  • Alpha Go: Lose the board game against the Lifer 10 times.

For the board game, focus on blocking the Lifer's attempts to create a line. It will eventually make a mistake.