SAG-AFTRA has announced a strike against major video game companies, including Activision and Electronic Arts. Read on to learn about their concerns regarding AI use and fair compensation for performers and temporary solutions.
SAG-AFTRA Announces Strike Against Major Video Game CompaniesThe Announcement and Main Sticking Points
At the heart of the dispute is the unchecked use of artificial intelligence (AI). While the union does not oppose AI technology itself, members fear that it could be used to displace human performers. Concerns include the potential for AI to replicate actors' voices or create digital likenesses without consent, as well as the risk of AI taking over smaller roles that often serve as a stepping stone for less experienced actors. Ethical issues also arise if AI-generated content does not align with the actors' values.
Developer Workarounds During The Strike Period
This agreement was created in February for indie and lower-budget video game projects, incorporating AI protections that the video game industry bargaining group had initially rejected. A notable development was a side deal with AI voice company Replica Studios in January, allowing unionized actors to create and license digital replicas of their voices under specific terms, including the right to opt out of perpetual use.
⚫︎ Compensation
⚫︎ Rate Maximum
⚫︎ Artificial Intelligence/Digital Modeling
⚫︎ Rest Periods
⚫︎ Meal Periods
⚫︎ Late Payments
⚫︎ Health & Retirement
⚫︎ Casting & Auditions - Self Tape
⚫︎ Overnight Location Consecutive Employment
⚫︎ Set Medics
“We shall not acquiesce to an agreement that permits corporations to misuse A.I. to the detriment of our associates. Sufficiency has been reached. When these corporations grow earnest about proffering an accord our associates can abide by and labor with, we shall be present, prepared to negotiate,” proclaimed SAG-AFTRA President Fran Drescher.
Interactive Media Agreement Negotiating Committee Chair Sarah Elmaleh reiterated the union's commitment to fair AI practices, stating, “Eighteen months of negotiations have shown us that our employers are not interested in fair, reasonable A.I. protections, but rather flagrant exploitation. We refuse this paradigm, we will not leave any of our members behind, nor will we wait for sufficient protection any longer.”
As the strike unfolds, SAG-AFTRA remains steadfast in its pursuit of equitable treatment and protection for its members in the ever-evolving landscape of the video game industry.