TMEditor

TMEditor

Art & Design
  • Platform:Android
  • Version:1.0.27
  • Size:5.4 MB
  • Developer:Microspace Games
3.2
Description

Tiled Map Editor for 2D Games

TMEditor is a powerful, free tool designed to simplify the creation of map layouts for 2D games. It's not just about placing tiles; TMEditor allows you to define more abstract elements such as collision areas, enemy spawn points, and power-up locations. All this data is conveniently saved in the standardized .tmx format, making it easy to integrate into your game development workflow.

How Does TMEditor Work?

Creating maps with TMEditor involves a straightforward process:

  1. Choose your map size and base tile size. This sets the foundation for your map's layout.

  2. Add tilesets from image(s). Import your graphics to use as tiles.

  3. Place the tilesets on the map. Arrange your tiles to form the desired layout.

  4. Add any additional objects to represent something abstract. This could include collision zones, spawn points, or other game-specific elements.

  5. Save the map as a .tmx file. This format ensures compatibility and ease of use in your game engine.

  6. Import the .tmx file and interpret it for your game. Use the saved map data to build your game world.

Features

  • Orientation Options: Supports both orthogonal and isometric map orientations, giving you flexibility in your game design.

  • Multiple Tilesets: Use as many tilesets as needed to create diverse and detailed environments.

  • Multiple Object Layers: Organize your map with multiple layers for different types of objects.

  • Multi-layer Editing: With eight layers available, you can add intricate details to your maps.

  • Custom Properties: Define custom properties for maps, layers, and objects to enhance game logic and interactions.

  • Editing Tools: Utilize tools like Stamp, Rectangle, and Copy Paste for efficient map creation.

  • Tile Flip: Easily flip tiles to add variety and visual interest to your maps.

  • Undo and Redo: Correct mistakes with undo and redo functionality (currently limited to tile and object mapping).

  • Supported Objects: Create rectangles, ellipses, points, polygons, polylines, text, and images to represent various game elements.

  • Isometric Object Placement: Place objects accurately on isometric maps.

  • Background Image: Add a background image to your map for added context and visual appeal.

  • Export Options: Export your maps in various formats including XML, CSV, Base64, Base64-Gzip, Base64-Zlib, PNG, and Replica Island (level.bin).

What's New in the Latest Version 1.0.27

Last updated on Oct 4, 2024

  • Bug fixes: The latest version includes several bug fixes to enhance stability and performance.

Tags : Art & Design

TMEditor Screenshots
  • TMEditor Screenshot 0
  • TMEditor Screenshot 1
  • TMEditor Screenshot 2
  • TMEditor Screenshot 3
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